Debug Win32 Debug x64 Release Win32 Release x64 {F7CFEF5A-54BD-42E8-A59E-54ABAEB4EA9C} RenderingPlugin Win32Proj DynamicLibrary v120 Unicode true DynamicLibrary v120 Unicode true DynamicLibrary v120 Unicode DynamicLibrary v120 Unicode <_ProjectFileVersion>12.0.30501.0 $(SolutionDir)$(Platform)\$(Configuration)\ $(Platform)\$(Configuration)\ true true $(SolutionDir)$(Platform)\$(Configuration)\ $(Platform)\$(Configuration)\ false false Disabled GLEW_STATIC;WIN32;_DEBUG;_WINDOWS;_USRDLL;RENDERINGPLUGIN_EXPORTS;%(PreprocessorDefinitions) true EnableFastChecks MultiThreadedDebug Level3 EditAndContinue ../ opengl32.lib;%(AdditionalDependencies) true Windows MachineX86 ..\RenderingPlugin.def SETLOCAL if "$(PlatformShortName)" == "x86" ( set TARGET_PLUGIN_PATH=$(SolutionDir)..\..\UnityProject\Assets\Plugins\x86 ) else ( set TARGET_PLUGIN_PATH=$(SolutionDir)..\..\UnityProject\Assets\Plugins\x86_64 ) set TARGET_SHADER_PATH=$(SolutionDir)..\..\UnityProject\Assets\StreamingAssets\Shaders\DX11_9_1\ echo Target Plugin Path is %TARGET_PLUGIN_PATH% echo Target Shader Path is %TARGET_SHADER_PATH% copy /Y "$(TargetPath)" "%TARGET_PLUGIN_PATH%\$(TargetFileName)" copy /Y "$(TargetDir)SimpleVertexShader.cso" "%TARGET_SHADER_PATH%SimpleVertexShader.cso" copy /Y "$(TargetDir)SimplePixelShader.cso" "%TARGET_SHADER_PATH%SimplePixelShader.cso" ENDLOCAL Disabled GLEW_STATIC;WIN32;_DEBUG;_WINDOWS;_USRDLL;RENDERINGPLUGIN_EXPORTS;%(PreprocessorDefinitions) EnableFastChecks MultiThreadedDebug Level3 ProgramDatabase ../ opengl32.lib;%(AdditionalDependencies) true Windows ..\RenderingPlugin.def SETLOCAL if "$(PlatformShortName)" == "x86" ( set TARGET_PLUGIN_PATH=$(SolutionDir)..\..\UnityProject\Assets\Plugins\x86 ) else ( set TARGET_PLUGIN_PATH=$(SolutionDir)..\..\UnityProject\Assets\Plugins\x86_64 ) set TARGET_SHADER_PATH=$(SolutionDir)..\..\UnityProject\Assets\StreamingAssets\Shaders\DX11_9_1\ echo Target Plugin Path is %TARGET_PLUGIN_PATH% echo Target Shader Path is %TARGET_SHADER_PATH% copy /Y "$(TargetPath)" "%TARGET_PLUGIN_PATH%\$(TargetFileName)" copy /Y "$(TargetDir)SimpleVertexShader.cso" "%TARGET_SHADER_PATH%SimpleVertexShader.cso" copy /Y "$(TargetDir)SimplePixelShader.cso" "%TARGET_SHADER_PATH%SimplePixelShader.cso" ENDLOCAL MaxSpeed true GLEW_STATIC;WIN32;NDEBUG;_WINDOWS;_USRDLL;RENDERINGPLUGIN_EXPORTS;%(PreprocessorDefinitions) MultiThreaded true Level3 ProgramDatabase ../ opengl32.lib;%(AdditionalDependencies) true Windows true true MachineX86 ..\RenderingPlugin.def SETLOCAL if "$(PlatformShortName)" == "x86" ( set TARGET_PLUGIN_PATH=$(SolutionDir)..\..\UnityProject\Assets\Plugins\x86 ) else ( set TARGET_PLUGIN_PATH=$(SolutionDir)..\..\UnityProject\Assets\Plugins\x86_64 ) set TARGET_SHADER_PATH=$(SolutionDir)..\..\UnityProject\Assets\StreamingAssets\Shaders\DX11_9_1\ echo Target Plugin Path is %TARGET_PLUGIN_PATH% echo Target Shader Path is %TARGET_SHADER_PATH% copy /Y "$(TargetPath)" "%TARGET_PLUGIN_PATH%\$(TargetFileName)" copy /Y "$(TargetDir)SimpleVertexShader.cso" "%TARGET_SHADER_PATH%SimpleVertexShader.cso" copy /Y "$(TargetDir)SimplePixelShader.cso" "%TARGET_SHADER_PATH%SimplePixelShader.cso" ENDLOCAL MaxSpeed true GLEW_STATIC;WIN32;NDEBUG;_WINDOWS;_USRDLL;RENDERINGPLUGIN_EXPORTS;%(PreprocessorDefinitions) MultiThreaded true Level3 ProgramDatabase ../ opengl32.lib;%(AdditionalDependencies) true Windows true true ..\RenderingPlugin.def SETLOCAL if "$(PlatformShortName)" == "x86" ( set TARGET_PLUGIN_PATH=$(SolutionDir)..\..\UnityProject\Assets\Plugins\x86 ) else ( set TARGET_PLUGIN_PATH=$(SolutionDir)..\..\UnityProject\Assets\Plugins\x86_64 ) set TARGET_SHADER_PATH=$(SolutionDir)..\..\UnityProject\Assets\StreamingAssets\Shaders\DX11_9_1\ echo Target Plugin Path is %TARGET_PLUGIN_PATH% echo Target Shader Path is %TARGET_SHADER_PATH% copy /Y "$(TargetPath)" "%TARGET_PLUGIN_PATH%\$(TargetFileName)" copy /Y "$(TargetDir)SimpleVertexShader.cso" "%TARGET_SHADER_PATH%SimpleVertexShader.cso" copy /Y "$(TargetDir)SimplePixelShader.cso" "%TARGET_SHADER_PATH%SimplePixelShader.cso" ENDLOCAL PS PS PS PS Pixel Pixel Pixel Pixel 4.1 VS VS VS VS Vertex Vertex Vertex Vertex 4.0_level_9_1