Debug
Win32
Debug
x64
Release
Win32
Release
x64
{F7CFEF5A-54BD-42E8-A59E-54ABAEB4EA9C}
RenderingPlugin
Win32Proj
DynamicLibrary
v120
Unicode
true
DynamicLibrary
v120
Unicode
true
DynamicLibrary
v120
Unicode
DynamicLibrary
v120
Unicode
<_ProjectFileVersion>12.0.30501.0
$(SolutionDir)$(Platform)\$(Configuration)\
$(Platform)\$(Configuration)\
true
true
$(SolutionDir)$(Platform)\$(Configuration)\
$(Platform)\$(Configuration)\
false
false
Disabled
GLEW_STATIC;WIN32;_DEBUG;_WINDOWS;_USRDLL;RENDERINGPLUGIN_EXPORTS;%(PreprocessorDefinitions)
true
EnableFastChecks
MultiThreadedDebug
Level3
EditAndContinue
../
opengl32.lib;%(AdditionalDependencies)
true
Windows
MachineX86
..\RenderingPlugin.def
SETLOCAL
if "$(PlatformShortName)" == "x86" (
set TARGET_PLUGIN_PATH=$(SolutionDir)..\..\UnityProject\Assets\Plugins\x86
) else (
set TARGET_PLUGIN_PATH=$(SolutionDir)..\..\UnityProject\Assets\Plugins\x86_64
)
set TARGET_SHADER_PATH=$(SolutionDir)..\..\UnityProject\Assets\StreamingAssets\Shaders\DX11_9_1\
echo Target Plugin Path is %TARGET_PLUGIN_PATH%
echo Target Shader Path is %TARGET_SHADER_PATH%
copy /Y "$(TargetPath)" "%TARGET_PLUGIN_PATH%\$(TargetFileName)"
copy /Y "$(TargetDir)SimpleVertexShader.cso" "%TARGET_SHADER_PATH%SimpleVertexShader.cso"
copy /Y "$(TargetDir)SimplePixelShader.cso" "%TARGET_SHADER_PATH%SimplePixelShader.cso"
ENDLOCAL
Disabled
GLEW_STATIC;WIN32;_DEBUG;_WINDOWS;_USRDLL;RENDERINGPLUGIN_EXPORTS;%(PreprocessorDefinitions)
EnableFastChecks
MultiThreadedDebug
Level3
ProgramDatabase
../
opengl32.lib;%(AdditionalDependencies)
true
Windows
..\RenderingPlugin.def
SETLOCAL
if "$(PlatformShortName)" == "x86" (
set TARGET_PLUGIN_PATH=$(SolutionDir)..\..\UnityProject\Assets\Plugins\x86
) else (
set TARGET_PLUGIN_PATH=$(SolutionDir)..\..\UnityProject\Assets\Plugins\x86_64
)
set TARGET_SHADER_PATH=$(SolutionDir)..\..\UnityProject\Assets\StreamingAssets\Shaders\DX11_9_1\
echo Target Plugin Path is %TARGET_PLUGIN_PATH%
echo Target Shader Path is %TARGET_SHADER_PATH%
copy /Y "$(TargetPath)" "%TARGET_PLUGIN_PATH%\$(TargetFileName)"
copy /Y "$(TargetDir)SimpleVertexShader.cso" "%TARGET_SHADER_PATH%SimpleVertexShader.cso"
copy /Y "$(TargetDir)SimplePixelShader.cso" "%TARGET_SHADER_PATH%SimplePixelShader.cso"
ENDLOCAL
MaxSpeed
true
GLEW_STATIC;WIN32;NDEBUG;_WINDOWS;_USRDLL;RENDERINGPLUGIN_EXPORTS;%(PreprocessorDefinitions)
MultiThreaded
true
Level3
ProgramDatabase
../
opengl32.lib;%(AdditionalDependencies)
true
Windows
true
true
MachineX86
..\RenderingPlugin.def
SETLOCAL
if "$(PlatformShortName)" == "x86" (
set TARGET_PLUGIN_PATH=$(SolutionDir)..\..\UnityProject\Assets\Plugins\x86
) else (
set TARGET_PLUGIN_PATH=$(SolutionDir)..\..\UnityProject\Assets\Plugins\x86_64
)
set TARGET_SHADER_PATH=$(SolutionDir)..\..\UnityProject\Assets\StreamingAssets\Shaders\DX11_9_1\
echo Target Plugin Path is %TARGET_PLUGIN_PATH%
echo Target Shader Path is %TARGET_SHADER_PATH%
copy /Y "$(TargetPath)" "%TARGET_PLUGIN_PATH%\$(TargetFileName)"
copy /Y "$(TargetDir)SimpleVertexShader.cso" "%TARGET_SHADER_PATH%SimpleVertexShader.cso"
copy /Y "$(TargetDir)SimplePixelShader.cso" "%TARGET_SHADER_PATH%SimplePixelShader.cso"
ENDLOCAL
MaxSpeed
true
GLEW_STATIC;WIN32;NDEBUG;_WINDOWS;_USRDLL;RENDERINGPLUGIN_EXPORTS;%(PreprocessorDefinitions)
MultiThreaded
true
Level3
ProgramDatabase
../
opengl32.lib;%(AdditionalDependencies)
true
Windows
true
true
..\RenderingPlugin.def
SETLOCAL
if "$(PlatformShortName)" == "x86" (
set TARGET_PLUGIN_PATH=$(SolutionDir)..\..\UnityProject\Assets\Plugins\x86
) else (
set TARGET_PLUGIN_PATH=$(SolutionDir)..\..\UnityProject\Assets\Plugins\x86_64
)
set TARGET_SHADER_PATH=$(SolutionDir)..\..\UnityProject\Assets\StreamingAssets\Shaders\DX11_9_1\
echo Target Plugin Path is %TARGET_PLUGIN_PATH%
echo Target Shader Path is %TARGET_SHADER_PATH%
copy /Y "$(TargetPath)" "%TARGET_PLUGIN_PATH%\$(TargetFileName)"
copy /Y "$(TargetDir)SimpleVertexShader.cso" "%TARGET_SHADER_PATH%SimpleVertexShader.cso"
copy /Y "$(TargetDir)SimplePixelShader.cso" "%TARGET_SHADER_PATH%SimplePixelShader.cso"
ENDLOCAL
PS
PS
PS
PS
Pixel
Pixel
Pixel
Pixel
4.1
VS
VS
VS
VS
Vertex
Vertex
Vertex
Vertex
4.0_level_9_1