Last change
on this file was
638,
checked in by roman, 8 years ago
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Media source texture reader and Unity 3D sample project
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File size:
937 bytes
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Line | |
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1 | <?xml version="1.0" encoding="utf-8"?> |
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2 | <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> |
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3 | <ItemGroup> |
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4 | <Filter Include="Resource Files"> |
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5 | <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier> |
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6 | <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions> |
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7 | </Filter> |
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8 | </ItemGroup> |
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9 | <ItemGroup> |
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10 | <ClCompile Include="dllmain.cpp" /> |
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11 | <ClCompile Include="..\RenderingPlugin.cpp" /> |
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12 | </ItemGroup> |
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13 | <ItemGroup> |
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14 | <ClInclude Include="..\RenderingPlugin.h" /> |
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15 | </ItemGroup> |
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16 | <ItemGroup> |
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17 | <FxCompile Include="..\Shaders\SimpleVertexShader.hlsl" /> |
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18 | <FxCompile Include="..\Shaders\SimplePixelShader.hlsl" /> |
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19 | </ItemGroup> |
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20 | <ItemGroup> |
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21 | <Text Include="ReadMe.txt" /> |
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22 | </ItemGroup> |
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23 | <ItemGroup> |
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24 | <None Include="..\RenderingPlugin.def" /> |
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25 | </ItemGroup> |
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26 | </Project> |
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