source: trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/UnityProject/ProjectSettings/Physics2DSettings.asset @ 638

Last change on this file since 638 was 638, checked in by roman, 8 years ago

Media source texture reader and Unity 3D sample project

File size: 916 bytes
Line 
1%YAML 1.1
2%TAG !u! tag:unity3d.com,2011:
3--- !u!19 &1
4Physics2DSettings:
5  m_ObjectHideFlags: 0
6  serializedVersion: 2
7  m_Gravity: {x: 0, y: -9.81}
8  m_DefaultMaterial: {fileID: 0}
9  m_VelocityIterations: 8
10  m_PositionIterations: 3
11  m_VelocityThreshold: 1
12  m_MaxLinearCorrection: 0.2
13  m_MaxAngularCorrection: 8
14  m_MaxTranslationSpeed: 100
15  m_MaxRotationSpeed: 360
16  m_MinPenetrationForPenalty: 0.01
17  m_BaumgarteScale: 0.2
18  m_BaumgarteTimeOfImpactScale: 0.75
19  m_TimeToSleep: 0.5
20  m_LinearSleepTolerance: 0.01
21  m_AngularSleepTolerance: 2
22  m_QueriesHitTriggers: 1
23  m_QueriesStartInColliders: 1
24  m_ChangeStopsCallbacks: 0
25  m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
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