# # ChangeLog for trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/UnityProject # # Generated by Trac 1.2 # Mar 28, 2024, 3:24:43 PM Thu, 13 Jul 2017 14:59:31 GMT roman [768] * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/RenderingPlugin/VisualStudio2015/.vs (deleted) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/UnityProject/.vs (deleted) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/UnityProject/Assets/scene.unity (modified) Sat, 04 Jun 2016 15:16:38 GMT roman [638] * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01 (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/RenderingPlugin (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/RenderingPlugin/Android (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/RenderingPlugin/Android/jni (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/RenderingPlugin/Android/jni/Android.mk (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/RenderingPlugin/Android/jni/Application.mk (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/RenderingPlugin/Linux (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/RenderingPlugin/Linux/makefile (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/RenderingPlugin/RenderingPlugin.cpp (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/RenderingPlugin/RenderingPlugin.def (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/RenderingPlugin/RenderingPlugin.h (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/RenderingPlugin/Shaders (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/RenderingPlugin/Shaders/SimplePixelShader.hlsl (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/RenderingPlugin/Shaders/SimpleVertexShader.hlsl (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/RenderingPlugin/UWPVisualStudio2015 (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/RenderingPlugin/UWPVisualStudio2015/ReadMe.txt (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/RenderingPlugin/UWPVisualStudio2015/RenderingPlugin.sln (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/RenderingPlugin/UWPVisualStudio2015/RenderingPlugin.vcxproj (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/RenderingPlugin/UWPVisualStudio2015/RenderingPlugin.vcxproj.filters (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/RenderingPlugin/UWPVisualStudio2015/dllmain.cpp (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/RenderingPlugin/Unity (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/RenderingPlugin/Unity/IUnityGraphics.h (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/RenderingPlugin/Unity/IUnityGraphicsD3D11.h (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/RenderingPlugin/Unity/IUnityGraphicsD3D12.h (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/RenderingPlugin/Unity/IUnityGraphicsD3D9.h (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/RenderingPlugin/Unity/IUnityInterface.h (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/RenderingPlugin/VisualStudio2013 (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/RenderingPlugin/VisualStudio2013/RenderingPlugin.sln (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/RenderingPlugin/VisualStudio2013/RenderingPlugin.vcxproj (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/RenderingPlugin/VisualStudio2015 (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/RenderingPlugin/VisualStudio2015/.vs (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/RenderingPlugin/VisualStudio2015/.vs/RenderingPlugin (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/RenderingPlugin/VisualStudio2015/.vs/RenderingPlugin/v14 (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/RenderingPlugin/VisualStudio2015/RenderingPlugin.sln (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/RenderingPlugin/VisualStudio2015/RenderingPlugin.vcxproj (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/RenderingPlugin/VisualStudio2015/RenderingPlugin.vcxproj.user (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/RenderingPlugin/WSAVisualStudio2012 (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/RenderingPlugin/WSAVisualStudio2012/ReadMe.txt (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/RenderingPlugin/WSAVisualStudio2012/RenderingPlugin.sln (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/RenderingPlugin/WSAVisualStudio2012/RenderingPlugin.vcxproj (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/RenderingPlugin/WSAVisualStudio2012/RenderingPlugin.vcxproj.filters (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/RenderingPlugin/WSAVisualStudio2012/dllmain.cpp (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/RenderingPlugin/WSAVisualStudio2013 (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/RenderingPlugin/WSAVisualStudio2013/ReadMe.txt (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/RenderingPlugin/WSAVisualStudio2013/RenderingPlugin.sln (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/RenderingPlugin/WSAVisualStudio2013/RenderingPlugin.vcxproj (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/RenderingPlugin/WSAVisualStudio2013/RenderingPlugin.vcxproj.filters (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/RenderingPlugin/WSAVisualStudio2013/dllmain.cpp (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/RenderingPlugin/Xcode3 (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/RenderingPlugin/Xcode3/Info.plist (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/RenderingPlugin/Xcode3/RenderingPlugin.xcodeproj (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/RenderingPlugin/Xcode3/RenderingPlugin.xcodeproj/project.pbxproj (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/UnityProject (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/UnityProject/.vs (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/UnityProject/.vs/UnityProject (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/UnityProject/.vs/UnityProject/v14 (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/UnityProject/Assets (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/UnityProject/Assets/Editor (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/UnityProject/Assets/Editor/MyBuildPostprocessor.cs (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/UnityProject/Assets/Plugins (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/UnityProject/Assets/Plugins/x86_64 (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/UnityProject/Assets/Plugins/x86_64/RenderingPlugin.dll (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/UnityProject/Assets/StreamingAssets (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/UnityProject/Assets/StreamingAssets/Shaders (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/UnityProject/Assets/StreamingAssets/Shaders/DX11_9_1 (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/UnityProject/Assets/StreamingAssets/Shaders/DX11_9_1/SimplePixelShader.cso (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/UnityProject/Assets/StreamingAssets/Shaders/DX11_9_1/SimpleVertexShader.cso (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/UnityProject/Assets/UseRenderingPlugin.cs (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/UnityProject/Assets/WSATestCertificate.pfx (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/UnityProject/Assets/scene.unity (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/UnityProject/ProjectSettings (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/UnityProject/ProjectSettings/AudioManager.asset (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/UnityProject/ProjectSettings/ClusterInputManager.asset (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/UnityProject/ProjectSettings/DynamicsManager.asset (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/UnityProject/ProjectSettings/EditorBuildSettings.asset (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/UnityProject/ProjectSettings/EditorSettings.asset (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/UnityProject/ProjectSettings/GraphicsSettings.asset (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/UnityProject/ProjectSettings/InputManager.asset (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/UnityProject/ProjectSettings/NavMeshAreas.asset (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/UnityProject/ProjectSettings/NavMeshLayers.asset (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/UnityProject/ProjectSettings/NetworkManager.asset (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/UnityProject/ProjectSettings/Physics2DSettings.asset (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/UnityProject/ProjectSettings/ProjectSettings.asset (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/UnityProject/ProjectSettings/ProjectVersion.txt (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/UnityProject/ProjectSettings/QualitySettings.asset (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/UnityProject/ProjectSettings/TagManager.asset (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/UnityProject/ProjectSettings/TimeManager.asset (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/UnityProject/ProjectSettings/UnityAdsSettings.asset (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/UnityProject/ProjectSettings/UnityConnectSettings.asset (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/UnityProject/UnityProject.CSharp.Editor.csproj (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/UnityProject/UnityProject.CSharp.csproj (added) * trunk/Utilities/DirectShowReferenceSource/Sample/Unity01/UnityProject/UnityProject.sln (added) * trunk/Utilities/DirectShowReferenceSource/_Bin/DirectShowReferenceSource-Win32.dll (modified) * trunk/Utilities/DirectShowReferenceSource/_Bin/DirectShowReferenceSource-x64.dll (modified) Media source texture reader and Unity 3D sample project