This continues the topic raised by previous post. As fairly noticed by The March Hare, video renderer is using hardware overlay and the benchmark is incorrect if we are to extrapolate the performance to scenario with multiple video renderers. So, an updated test application creates 16 video renderers with 16 threads pumping two meida samples [...]
Posts Tagged ‘performance’
An effect of excessive RGB conversion onto video streaming perofrmance (continued)
Posted: 18th August 2008 by Roman in Source, Technology, VideoTags: DirectShow, performance, RGB, Source, YUV
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An effect of excessive RGB conversion onto video streaming perofrmance
Posted: 17th August 2008 by Roman in Source, Technology, VideoTags: DirectShow, performance, RGB, Source, YUV
Started here: How can I overlay timestamp on the image? on microsoft.public.win32.programmer.directx.video Let us see if RGB conversion adds any noticeable effect on streaming YUY2 video, typical output of video decompressor. As a reference I am taking a simple YUY2 source -> Video Mixing Render Filter (VMR) graph, where source filter streams the same pre-allocated [...]
