Tag: Direct3D 11

Demo: Webcam with YOLOv4 object detection via Microsoft Media Foundation and DirectML

As we see announcements for more and more powerful NPUs and AI support in newer consumer hardware, here is a new demo with Artificial Intelligence attached to a good old sample camera application based on the Microsoft Media Foundation Capture Engine API. This demo is a blend of several technologies: Media Foundation, Direct3D 11, Direct3D…

Read the full article

DXGI desktop snapshot taking

One more system check tool to quickly enumerate available monitors (using DXGI), take snapshots and was them in PNG files (using WIC). Apart from straightforward desktop snapshot taking, the tool offers a few more functions: Goes through the entire list of available video adapters and connected monitors Uses three slightly different methods to do the…

Read the full article

Heterogeneous Media Foundation pipelines

Just a small test here to feature use of multiple GPUs within single Media Foundation pipeline. The initial idea here is pretty simple: quite so many systems are equipped with multiple GPUs, some have “free” onboard Intel GPU idling in presence of regular video card. Some other systems have integrated “iGPU” and discrete “dGPU” seamlessly…

Read the full article

Microsoft “FaceTracker” Face Detection in form of Telegram bot

Microsoft Windows operating systems come with built-in API for face tracking in Windows.Media.FaceAnalysis Namespace. It is available since Windows 10 “Threshold 1” build 1507 even though it is probably not the most popular API for a few reasons but maybe most important is that like some other new additions, the API addresses UWP development. Nonetheless,…

Read the full article