MFCreateFMPEG4MediaSink (CMPEG4MediaSink class) has no support for H.265/HEVC… MF_E_INVALIDMEDIATYPE… It should have been there. We’re not expecting Dolby AC-4 to be supported [yet], but H.265?
// Software Production Line
MFCreateFMPEG4MediaSink (CMPEG4MediaSink class) has no support for H.265/HEVC… MF_E_INVALIDMEDIATYPE… It should have been there. We’re not expecting Dolby AC-4 to be supported [yet], but H.265?
StreamingServer is the application I am using as internal testbed for various media processing and encoding primitives. As an application (or service) it is capable to stream HLS assets preparing them on the fly without need to keep and host real media files. The functionality includes: Encodes and multiplexes ISO BMFF Byte Stream Format media…
The engineering quality of most recent Microsoft’s work around Media Foundation is terrible. It surely passes some internal tests to make sure that software items meet requirements of the use cases required for internal products, but published work gives impression that there is noone left to care about API offerings to wide audience. One new…
Following previous post on AMD hardware video encoders, this shows how better NVIDIA hardware is in comparison. And they sell successor hardware series already!
AMD is not seemingly making any progress in improving video encoding ASICs on their video cards. New stuff looks pretty depressing. AMD Radeon RX 5700 XT was a bit of a move forward, a bit. New series look about the same but even slower a bit, however it is quite clear that existing cheaper NVIDIA…
Added a few more resolutions to NvcEncode tool. Resolutions above 4K are tried with H.264 codec but they are expected to not work since H.264 codec is limited to resolutions up to 4096 pixels in width or height. So the new ones apply to H.265/HEVC. They work pretty well on NVIDIA GeForce RTX 2060 SUPER:…
To complete the set of posts [1, 2, 3] on hardware video encoding at lowest latency settings, I am sharing the juiciest part and the application for NVIDIA NVENC. I did not have a 20 series card at hand to run the measurement for the numbers, and I hope the table below for GeForce GTX…