Tag: Direct3D 12

Demo: Webcam with YOLOv4 object detection via Microsoft Media Foundation and DirectML

As we see announcements for more and more powerful NPUs and AI support in newer consumer hardware, here is a new demo with Artificial Intelligence attached to a good old sample camera application based on the Microsoft Media Foundation Capture Engine API. This demo is a blend of several technologies: Media Foundation, Direct3D 11, Direct3D…

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Heterogeneous Media Foundation pipelines

Just a small test here to feature use of multiple GPUs within single Media Foundation pipeline. The initial idea here is pretty simple: quite so many systems are equipped with multiple GPUs, some have “free” onboard Intel GPU idling in presence of regular video card. Some other systems have integrated “iGPU” and discrete “dGPU” seamlessly…

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